Project Syria: Premieres at the World Economic Forum
PROJECT SYRIA: AN IMMERSIVE EXPERIENCE
Nearly a third of the population has been displaced in the ongoing war in Syria and no group has been as severely affected as the children. According to a joint statement issued by the United Nations High Commissioner for Refugees (UNHCR) and UNICEF last August, one million children have already been forced to flee Syria since the start of the country’s civil war. Some news reports indicate that children are actually being specifically targeted in the violence.
The World Economic Forum has commissioned an immersive journalism piece to try to tell the plight of these children. Immersive journalism piece uses new virtual reality technologies to put the audience “on scene” and evoke the feeling of “being there.” This piece was requested to be displayed at the World Economic Forum by the Executive Chairman Klaus Schwab, in Davos January 21, with the idea of compelling world leaders to act on this crucial issue.
This is a two-part experience. Using first scene replicate a moment on a busy street corner in the Aleppo district of Syria. In the middle of song, a rocket hits and dust and debris fly everywhere. The second scene dissolves to a refugee camp in which the viewer experiences being in the center of a camp as it grows exponentially in a representation that parallels the real story of how the extraordinary number of refugees from Syria fleeing their homeland have had to take refuge in camps. All elements are drawn from actual audio, video and photographs taken on scene.
Utilizing the real time graphics of the Unity game engine and sense of presence evoked through high resolution virtual reality goggles and compelling audio, Project Syria takes the audience to the real events as they transpire.
Project Syria Written and Directed by: Nonny de la Pena – Nonny@ImmersiveJournalism.com – 310 749 0010
Produced by:
Nonny de la Pena
Vangelis Lympouridis
Additional Producer: Michael Licht
Co-Producer:
Shelbi Jay
Executive Producers:
USC School of Cinematic Arts
Dean Elizabeth M. Daley
Professor Scott Fisher
Professor Mark Bolas
Executive Producers:
World Economic Forum
MxR Studio
Lead Unity Developers:
Michael Murdoch
Mikkel Rasch Nielson
Sound Design:
Vangelis Lympouridis
Unity Developers:
Bradley Newman
Cognito Comics
Additional Unity Developers:
Logan Ver Hoef
Fotos Frangoudes
Evan Stern
Shiraz Akmal
Animation: (same card as above)
Vangelis Lympouridis
Animation:
Nicholas Palmer Kelly
Rigging:
Bradley Hiebert
Environment Modeling:
Michael Murdoch
Metal Rabbit Games
Alexa Bona Kim
Cognito Comics
Character Modeling:
Axyz Design
USC Institute for Creative Technologies
Matt Liewer
Arno Hartholt
Yehjean Kim
Joe Yip
Additional Textures:
Alexa Bona Kim
James Bowie-Wilson
MxR Lab:
Allison Aptaker
Mahdi Azmandian
Mark Bolas
Adam Jones
David Krum
MxR Lab:
David Nelson
Thai Phan
Ryan Spicer
Evan Suma
Rhys Yahata
Additional Sound and Video: Namak Khoshnaw
Additional Production Material:
Faisal Attrache
Heidi Hathaway
Motion Tracking Equipment:
Tracy McSheery
Phasespace
Hardware Development:
Steven Brown
Bradley Newman
Thai Phan
Original Music:
Gingger Shankar
Narration: James Hanes
Translation: Megan Reid
HMD Leep Lenses Provided by Fakespace Labs
Leep Lesnes Provided by Transpresence
Created on Unity 3D
Special Thanks to Mixamo
Special Thanks to:
Marientina Gotsis
The World Food Program
United Nations High Commissioner for Refugees
Klause and Hilde Schwab
Brenda Kenny – AudioMix Nation
Russel McNeal – Biosyn Systems
Special Thanks to:
Holly Willis
Elizabeth Ramsey
Stacy Patterson
Carolyn Tanner
Jerilyn “Cookie” Clayton
Ingrid DeCook
Creative Media and Behavioral Health
Video Produced with the support of:
Media Arts + Practice Division
USC School of Cinematic Arts
Gabriel Peters-Lazaro
Michael Bodie
Then USC School of Cinematic Arts
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